Screen independent interface

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  • Screen independent interfaces and applications take a multilevel, unlimited surface for granted. Graphical interaction nodes are defined top to bottom, the application itself is not considering viewing screen width or height as major factors. Navigation usually happens by the user herself sliding or zooming on the surface. Screen real estate is unlimited, but one always has to carefully plan visual integrity, affordability and final experience.
  • Different screen sizes can be considered of course, but only major portals will have different lanes for different devices. Most content will have one unified appearance. Like reading a newspaper: smaller devices can read one column at a time, bigger screens show the whole page complete with many columns.
  • Interestingly it is possible to show such a surface inside a screen restricted interface, but a screen independent application needs a screen independent platform to function. Real usefulness of this approach becomes apparent when many user needs are covered on one unified surface.
  • Maintaining spatial context - that the user perceives space in a continuous and stable manner - is a major issue by these interfaces. Additional navigational screens may be necessary for comfortable and intuitive use.
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