Difference between revisions of "Issue of losing orientation (Desert fog effect)"
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This issue can be summarized as '''not knowing where you are''' on the canvas while using a zooming user interface. You see a '''blank screen with not enough clues''' to know here you are. | This issue can be summarized as '''not knowing where you are''' on the canvas while using a zooming user interface. You see a '''blank screen with not enough clues''' to know here you are. | ||
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[[File:PreziNothingOnScreen0.png|640px]] | [[File:PreziNothingOnScreen0.png|640px]] | ||
Here the content is out of sight. It can be bigger or smaller than the screen, nothing is visible. | Here the content is out of sight. It can be bigger or smaller than the screen, nothing is visible. |
Revision as of 08:15, 29 October 2013
This issue can be summarized as not knowing where you are on the canvas while using a zooming user interface. You see a blank screen with not enough clues to know here you are.
Problem
Here the content is out of sight. It can be bigger or smaller than the screen, nothing is visible.
Here the whole content is in that 3x5 pixel blot what you see on the top left.
Solutions
Home Button
As you move your cursor on the screen those navigational buttons on the left appear. Home takes you back to the overview of your content (if you have any).
Minimap
One way of showing your location is an overview map, what shows your location from above. This is typical in computer games.
Visual Clues
Autodesk 3DS Max shows a grid and a clear origo, even if your workspace is empty.
Other solutions
There can be many other solutions to show spatial location and zooming degree. For example breadcrumbs, colors, blurring can help in orienting the user.