by zsolt | Mar 29, 2020 | Learning Apps, Virtual Reality
I managed to set up my first app for the Oculus Quest with Unity’s new Universal Render Pipeline (earlier it was called Lightweight Render Pipeline) in four hours. I write this article, so that for you it may take much less. This article was written in March 2020, it...
by zsolt | Sep 2, 2013 | Learning Apps
Language Racer It was March 2012, I was sitting with my cousin, Gergő in my swiss apartment and was thinking about the upcoming Startup Weekend in Zürich. What shall we prepare for that event? Then it occured to me, that I could extend the Unity 3D racing game to show...
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